I had the absolute pleasure of working on Destiny 2 for the last five years. Below is a collection / high level overview of some of the work I did while at Bungie. I enjoyed creating bespoke screens for features thorough the game.
Destiny 2
Visual Design, Motion Design
Destiny 2: Lawless Frontier
Designed in collaboration with David Castillo, the Lawless Frontier screen and sub screens served as player’s main portal into Destiny: Renegades content. We wanted to create screen that honored Destiny’s signature style with influences from the Star Wars universe. I was responsible for designing the planets, screen layout, motion design, and planet states. I also had the opportunity to assist in implementation of final textures and assets.
Destiny 2: Narrative Text Box
Narrative Text Box was one of my favorite small features to own the visual design for. This feature allowed the narrative team to further expand their stories when voice over was not available.
Destiny 2: Core Game Activity Engine
In Edge of Fate, Destiny 2 introduced a new way to earn loot by modifying both new and existing activities.
Destiny 2: Icons
A small sample of the many icons I had a hand in creating for Destiny 2.